This was going to be a reply to
davethebrave but it was so long I thought I would bore everyone else with it too! I am good like that :)
RE Worldbuilding:
Currently I have been revisiting a spreadsheet I developed for all the countries in one of the continents, giving figures for things such as urban and rural population, banditry, resources, how big the army is, how good or otherwise their relations are with their neighbours, etc. The idea is to have a fairly comprehensive list so that, as the DM, I have resources at hand to help me give ideas as to what is happening in the world around the characters. It’s all to help me with the fact I don’t like the idea that nothing ever changes in the world except for the scenarios that the characters complete. So I like to give rumours of the area, whether spurious, scandalous or just something people would be concerned about, and most importantly, that have nothing whatsoever to do with the characters.
It
used to go something like this: The characters are 2nd level, they hear rumours of a small band of orcs in the hills. The characters go to the hills and kill the orcs, steal their treasure, and look out for the next scenario. For a very long time (years) I have tried my damndest to get away from such linear stories.
So, the same 2nd level characters hear various rumours, such as the one above, plus the fact that there are gnolls raiding caravans in the grasslands to the north; the town guard is recruiting more people supposedly because it is worried about resent sightings of goblin patrols to the south, but the real reason is because of the resent disappearances of two minor councillors within the town; some farmers in the west have been attacked, some reports claiming that they were attacked by strange elves with dark skin; the head priest of the local temple has gone off in a peace-keeping delegation to the neighbour in the east to try to ensure trade continues despite resent attacks on border villages by bandits claiming to be working on the king’s orders to clear out thieves and vagabonds; a minor lord is seeking workers and guards to rebuild an old ruin a few miles into the nearby forest, currently thought to be the home of a strange witch and her sorcerer consort who do not like visitors; there have been some whispers of an underground cult who raise dead to do their bidding, and what with the high priest gone, people are worried… Much more rounded, much more open for the characters. "So, what are you going to do?"
The problem is, I have a job and no time to do any of the thousands of things I would like to be doing or to have done already. I aim too high, I get nothing done. :( And I am not getting any younger, either :(
Sigh.